Gripped by world of endless choice

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Friday, November 09, 2012
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Nottingham Post

I T starts slowly. Wrongly convicted of regicide, you find yourself languishing in a prison cell awaiting execution when that old chestnut the "mysterious friend" helps you escape. Cue the usual sneaking past guards who plod familiar paths and much hiding under tables.

Then you're handed a beating heart and things get interesting.

  1. Wonderfully rich:  You'll be in no hurry to leave the imaginative world of Dishonoured.

    Wonderfully rich: You'll be in no hurry to leave the imaginative world of Dishonoured.

The pulsating organ helps you locate runes, which in turn can be traded in for some deliciously dark powers to wreak vengeance on the shady cabal that framed you.

Soon you'll be sending forth swarms of rats to devour foes and teleporting behind guards, silently slitting their throats and then turning their corpses into ash to hide your murderous deeds.

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Summoning a gust of wind to toss a hapless goon urinating off a pier into the murky depths below never fails to raise a wicked smile.

Or you could complete the entire game without harming a soul.

Sleep darts and non-lethal takedowns are always an option or how about possessing the body of a fish and simply swimming past your unsuspecting enemies?

Dishonoured excels in giving you choices.

Even when you die – which you will, frequently – rather than resigning yourself to repeating your actions, you'll take a breath and think, could I climb on to the rooftops instead? Could I create a distraction? Could I place a trap and lure those villains in? Could I become a rat and scurry through their legs?

At times, the range of approaches and side missions can be bewildering and patience isn't a virtue, it's an imperative.

Yet there's so much to discover and enjoy in this wonderfully rich game world, an imaginative mix of the magical, medieval and modern, that you'll be in no hurry.

Revenge might be a dish best served cold but here it's one to savour.

★★★★★

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